Skip to content

Games & interactive experiences

Over 6 years of hands-on experience in game production. From designing core gameplay systems and live events to managing product lifecycles for free-to-play titles with tens of thousands of players.

Scope 01

Game Designer — Stribog Games (2021–2022)

Designed core gameplay systems for Gemstone Legends, a free-to-play mobile game with an international player base.
  • Gameplay systems

    Designed and balanced new gameplay features and mechanics that drove player engagement and retention across multiple game updates.

  • Game design documentation

    Created detailed GDDs covering mechanics, economy, progression systems, and technical specifications — used as the primary reference by the development team.

  • Cross-functional collaboration

    Worked closely with developers, artists, and QA to ensure features were delivered on time and matched the design vision.

What I bring

  • Game Design
    • Feature design
    • Balancing
    • Progression systems
    • GDD
    • Game economy
  • Live Operations
    • Seasonal events
    • Content calendars
    • Engagement loops
    • Retention strategies
  • Monetization
    • F2P economy
    • A/B testing
    • Pricing optimization
    • Reward systems
    • Behavioral data
  • Team Coordination
    • Developers
    • Artists
    • QA
    • Marketing
    • Cross-functional leadership

Need support?

Project management, product support, frontend or growth activities — reach out to find the right scope of collaboration.